This PR makes all of the features open source that were previously only
available in Citus Enterprise.
Features that this adds:
1. Non blocking shard moves/shard rebalancer
(`citus.logical_replication_timeout`)
2. Propagation of CREATE/DROP/ALTER ROLE statements
3. Propagation of GRANT statements
4. Propagation of CLUSTER statements
5. Propagation of ALTER DATABASE ... OWNER TO ...
6. Optimization for COPY when loading JSON to avoid double parsing of
the JSON object (`citus.skip_jsonb_validation_in_copy`)
7. Support for row level security
8. Support for `pg_dist_authinfo`, which allows storing different
authentication options for different users, e.g. you can store
passwords or certificates here.
9. Support for `pg_dist_poolinfo`, which allows using connection poolers
in between coordinator and workers
10. Tracking distributed query execution times using
citus_stat_statements (`citus.stat_statements_max`,
`citus.stat_statements_purge_interval`,
`citus.stat_statements_track`). This is disabled by default.
11. Blocking tenant_isolation
12. Support for `sslkey` and `sslcert` in `citus.node_conninfo`
The issue in question is caused when rebalance / replication call `FullShardPlacementList` which returns all shard placements (including those in disabled nodes with `citus_disable_node`). Eventually, `FindFillStateForPlacement` looks for the state across active workers and fails to find a state for the placements which are in the disabled workers causing a seg fault shortly after.
Approach:
* `ActivePlacementHash` was not using the status of the shard placement's node to determine if the node it is active. Initially, I just fixed that.
* Additionally, I refactored the code which handles active shards in replication / rebalance to:
* use a single function to determine if a shard placement is active.
* do the shard active shard filtering before calling `RebalancePlacementUpdates` and `ReplicationPlacementUpdates`, so test methods like `shard_placement_rebalance_array` and `shard_placement_replication_array` which have different shard placement active requirements can do their own filtering while using the same rebalance / replicate logic that `rebalance_table_shards` and `replicate_table_shards` use.
Fix#5664
With this commit, rebalancer backends are identified by application_name = citus_rebalancer
and the regular internal backends are identified by application_name = citus_internal
To be able to report progress of the rebalancer, the rebalancer updates
the state of a shard move in a shared memory segment. To then fetch the
progress, `get_rebalance_progress` can be called which reads this shared
memory.
Without this change it did so without using any synchronization
primitives, allowing for data races. This fixes that by using atomic
operations to update and read from the parts of the shared memory that
can be changed after initialization.
Without this change the rebalancer progress monitor gets the shard sizes
from the `shardlength` column in `pg_dist_placement`. This column needs to
be updated manually by calling `citus_update_table_statistics`.
However, `citus_update_table_statistics` could lead to distributed
deadlocks while database traffic is on-going (see #4752).
To work around this we don't use `shardlength` column anymore. Instead
for every rebalance we now fetch all shard sizes on the fly.
Two additional things this does are:
1. It adds tests for the rebalance progress function.
2. If a shard move cannot be done because a source or target node is
unreachable, then we error in stop the rebalance, instead of showing
a warning and continuing. When using the by_disk_size rebalance
strategy it's not safe to continue with other moves if a specific
move failed. It's possible that the failed move made space for the
next move, and because the failed move never happened this space now
does not exist.
3. Adds two new columns to the result of `get_rebalancer_progress` which
shows the size of the shard on the source and target node.
Fixes#4930
Every move in the rebalancer algorithm results in an improvement in the
balance. However, even if the improvement in the balance was very small
the move was still chosen. This is especially problematic if the shard
itself is very big and the move will take a long time.
This changes the rebalancer algorithm to take the relative size of the
balance improvement into account when choosing moves. By default a move
will not be chosen if it improves the balance by less than half of the
size of the shard. An extra argument is added to the rebalancer
functions so that the user can decide to lower the default threshold if
the ignored move is wanted anyway.