citus/src/backend/distributed/master/worker_node_manager.c

480 lines
13 KiB
C

/*-------------------------------------------------------------------------
*
* worker_node_manager.c
* Routines for reading worker nodes from membership file, and allocating
* candidate nodes for shard placement.
*
* Copyright (c) 2012-2016, Citus Data, Inc.
*
* $Id$
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "miscadmin.h"
#include "commands/dbcommands.h"
#include "distributed/worker_manager.h"
#include "distributed/metadata_cache.h"
#include "distributed/multi_client_executor.h"
#include "libpq/hba.h"
#include "libpq/ip.h"
#include "libpq/libpq-be.h"
#include "postmaster/postmaster.h"
#include "storage/fd.h"
#include "storage/ipc.h"
#include "storage/shmem.h"
#include "utils/guc.h"
#include "utils/hsearch.h"
#include "utils/memutils.h"
/* Config variables managed via guc.c */
char *WorkerListFileName;
int MaxWorkerNodesTracked = 2048; /* determines worker node hash table size */
/* Local functions forward declarations */
static char * ClientHostAddress(StringInfo remoteHostStringInfo);
static WorkerNode * FindRandomNodeNotInList(HTAB *WorkerNodesHash,
List *currentNodeList);
static bool OddNumber(uint32 number);
static bool ListMember(List *currentList, WorkerNode *workerNode);
/* ------------------------------------------------------------
* Worker node selection functions follow
* ------------------------------------------------------------
*/
/*
* WorkerGetRandomCandidateNode takes in a list of worker nodes, and then allocates
* a new worker node. The allocation is performed by randomly picking a worker node
* which is not in currentNodeList.
*
* Note that the function returns null if the worker membership list does not
* contain enough nodes to allocate a new worker node.
*/
WorkerNode *
WorkerGetRandomCandidateNode(List *currentNodeList)
{
WorkerNode *workerNode = NULL;
bool wantSameRack = false;
uint32 tryCount = WORKER_RACK_TRIES;
uint32 tryIndex = 0;
HTAB *workerNodeHash = GetWorkerNodeHash();
/*
* We check if the shard has already been placed on all nodes known to us.
* This check is rather defensive, and has the drawback of performing a full
* scan over the worker node hash for determining the number of live nodes.
*/
uint32 currentNodeCount = list_length(currentNodeList);
uint32 liveNodeCount = WorkerGetLiveNodeCount();
if (currentNodeCount >= liveNodeCount)
{
return NULL;
}
/* if current node list is empty, randomly pick one node and return */
if (currentNodeCount == 0)
{
workerNode = FindRandomNodeNotInList(workerNodeHash, NIL);
return workerNode;
}
/*
* If the current list has an odd number of nodes (1, 3, 5, etc), we want to
* place the shard on a different rack than the first node's rack.
* Otherwise, we want to place the shard on the same rack as the first node.
*/
if (OddNumber(currentNodeCount))
{
wantSameRack = false;
}
else
{
wantSameRack = true;
}
/*
* We try to find a worker node that fits our rack-aware placement strategy.
* If after a predefined number of tries, we still cannot find such a node,
* we simply give up and return the last worker node we found.
*/
for (tryIndex = 0; tryIndex < tryCount; tryIndex++)
{
WorkerNode *firstNode = (WorkerNode *) linitial(currentNodeList);
char *firstRack = firstNode->workerRack;
char *workerRack = NULL;
bool sameRack = false;
workerNode = FindRandomNodeNotInList(workerNodeHash, currentNodeList);
workerRack = workerNode->workerRack;
sameRack = (strncmp(workerRack, firstRack, WORKER_LENGTH) == 0);
if ((sameRack && wantSameRack) || (!sameRack && !wantSameRack))
{
break;
}
}
return workerNode;
}
/*
* WorkerGetRoundRobinCandidateNode takes in a list of worker nodes and returns
* a candidate worker node from that list. To select this node, this function
* uses the round-robin policy. An ideal round-robin implementation requires
* keeping shared state for shard placements; and we instead approximate our
* implementation by relying on the ever-increasing shardId. So, the first
* worker node selected will be the node at the (shardId MOD worker node count)
* index and the remaining candidate nodes will be the next nodes in the list.
*
* Note that the function returns null if the worker membership list does not
* contain enough nodes to place all replicas.
*/
WorkerNode *
WorkerGetRoundRobinCandidateNode(List *workerNodeList, uint64 shardId,
uint32 placementIndex)
{
uint32 workerNodeCount = list_length(workerNodeList);
WorkerNode *candidateNode = NULL;
if (placementIndex < workerNodeCount)
{
uint32 candidateNodeIndex = (shardId + placementIndex) % workerNodeCount;
candidateNode = (WorkerNode *) list_nth(workerNodeList, candidateNodeIndex);
}
return candidateNode;
}
/*
* WorkerGetLocalFirstCandidateNode takes in a list of worker nodes, and then
* allocates a new worker node. The allocation is performed according to the
* following policy: if the list is empty, the node where the caller is connecting
* from is allocated; if the list is not empty, a node is allocated according
* to random policy.
*/
WorkerNode *
WorkerGetLocalFirstCandidateNode(List *currentNodeList)
{
WorkerNode *candidateNode = NULL;
uint32 currentNodeCount = list_length(currentNodeList);
/* choose first candidate node to be the client's host */
if (currentNodeCount == 0)
{
StringInfo clientHostStringInfo = makeStringInfo();
char *clientHost = NULL;
char *errorMessage = ClientHostAddress(clientHostStringInfo);
if (errorMessage != NULL)
{
ereport(ERROR, (errmsg("%s", errorMessage),
errdetail("Could not find the first worker "
"node for local-node-first policy."),
errhint("Make sure that you are not on the "
"master node.")));
}
/* if hostname is localhost.localdomain, change it to localhost */
clientHost = clientHostStringInfo->data;
if (strncmp(clientHost, "localhost.localdomain", WORKER_LENGTH) == 0)
{
clientHost = pstrdup("localhost");
}
candidateNode = WorkerGetNodeWithName(clientHost);
if (candidateNode == NULL)
{
ereport(ERROR, (errmsg("could not find worker node for "
"host: %s", clientHost)));
}
}
else
{
/* find a candidate node different from those already selected */
candidateNode = WorkerGetRandomCandidateNode(currentNodeList);
}
return candidateNode;
}
/*
* ClientHostAddress appends the connecting client's fully qualified hostname
* to the given StringInfo. If there is no such connection or the connection is
* over Unix domain socket, the function fills the error message and returns it.
* On success, it just returns NULL.
*/
static char *
ClientHostAddress(StringInfo clientHostStringInfo)
{
Port *port = MyProcPort;
char *clientHost = NULL;
char *errorMessage = NULL;
int clientHostLength = NI_MAXHOST;
int flags = NI_NAMEREQD; /* require fully qualified hostname */
int nameFound = 0;
if (port == NULL)
{
errorMessage = "cannot find tcp/ip connection to client";
return errorMessage;
}
switch (port->raddr.addr.ss_family)
{
case AF_INET:
#ifdef HAVE_IPV6
case AF_INET6:
#endif
{
break;
}
default:
{
errorMessage = "invalid address family in connection";
return errorMessage;
}
}
clientHost = palloc0(clientHostLength);
nameFound = pg_getnameinfo_all(&port->raddr.addr, port->raddr.salen,
clientHost, clientHostLength, NULL, 0, flags);
if (nameFound == 0)
{
appendStringInfo(clientHostStringInfo, "%s", clientHost);
}
else
{
StringInfo errorMessageStringInfo = makeStringInfo();
appendStringInfo(errorMessageStringInfo, "could not resolve client host: %s",
gai_strerror(nameFound));
errorMessage = errorMessageStringInfo->data;
return errorMessage;
}
return errorMessage;
}
/*
* WorkerGetNodeWithName finds and returns a node from the membership list that
* has the given hostname. The function returns null if no such node exists.
*/
WorkerNode *
WorkerGetNodeWithName(const char *hostname)
{
WorkerNode *workerNode = NULL;
HASH_SEQ_STATUS status;
HTAB *workerNodeHash = GetWorkerNodeHash();
hash_seq_init(&status, workerNodeHash);
while ((workerNode = hash_seq_search(&status)) != NULL)
{
int nameCompare = strncmp(workerNode->workerName, hostname, WORKER_LENGTH);
if (nameCompare == 0)
{
/* we need to terminate the scan since we break */
hash_seq_term(&status);
break;
}
}
return workerNode;
}
/*
* WorkerGetLiveNodeCount returns the number of live nodes in the cluster.
* */
uint32
WorkerGetLiveNodeCount(void)
{
HTAB *workerNodeHash = GetWorkerNodeHash();
uint32 liveWorkerCount = hash_get_num_entries(workerNodeHash);
return liveWorkerCount;
}
/*
* WorkerNodeList iterates over the hash table that includes the worker nodes, and adds
* them to a list which is returned.
*/
List *
WorkerNodeList(void)
{
List *workerNodeList = NIL;
WorkerNode *workerNode = NULL;
HTAB *workerNodeHash = GetWorkerNodeHash();
HASH_SEQ_STATUS status;
hash_seq_init(&status, workerNodeHash);
while ((workerNode = hash_seq_search(&status)) != NULL)
{
WorkerNode *workerNodeCopy = palloc0(sizeof(WorkerNode));
memcpy(workerNodeCopy, workerNode, sizeof(WorkerNode));
workerNodeList = lappend(workerNodeList, workerNodeCopy);
}
return workerNodeList;
}
/*
* FindRandomNodeNotInList finds a random node from the shared hash that is not
* a member of the current node list. The caller is responsible for making the
* necessary node count checks to ensure that such a node exists.
*
* Note that this function has a selection bias towards nodes whose positions in
* the shared hash are sequentially adjacent to the positions of nodes that are
* in the current node list. This bias follows from our decision to first pick a
* random node in the hash, and if that node is a member of the current list, to
* simply iterate to the next node in the hash. Overall, this approach trades in
* some selection bias for simplicity in design and for bounded execution time.
*/
static WorkerNode *
FindRandomNodeNotInList(HTAB *WorkerNodesHash, List *currentNodeList)
{
WorkerNode *workerNode = NULL;
HASH_SEQ_STATUS status;
uint32 workerNodeCount = 0;
uint32 currentNodeCount PG_USED_FOR_ASSERTS_ONLY = 0;
bool lookForWorkerNode = true;
uint32 workerPosition = 0;
uint32 workerIndex = 0;
workerNodeCount = hash_get_num_entries(WorkerNodesHash);
currentNodeCount = list_length(currentNodeList);
Assert(workerNodeCount > currentNodeCount);
/*
* We determine a random position within the worker hash between [1, N],
* assuming that the number of elements in the hash is N. We then get to
* this random position by iterating over the worker hash. Please note that
* the random seed has already been set by the postmaster when starting up.
*/
workerPosition = (random() % workerNodeCount) + 1;
hash_seq_init(&status, WorkerNodesHash);
for (workerIndex = 0; workerIndex < workerPosition; workerIndex++)
{
workerNode = (WorkerNode *) hash_seq_search(&status);
}
while (lookForWorkerNode)
{
bool listMember = ListMember(currentNodeList, workerNode);
if (!listMember)
{
lookForWorkerNode = false;
}
else
{
/* iterate to the next worker node in the hash */
workerNode = (WorkerNode *) hash_seq_search(&status);
/* reached end of hash; start from the beginning */
if (workerNode == NULL)
{
hash_seq_init(&status, WorkerNodesHash);
workerNode = (WorkerNode *) hash_seq_search(&status);
}
}
}
/* we stopped scanning before completion; therefore clean up scan */
hash_seq_term(&status);
return workerNode;
}
/*
* OddNumber function returns true if given number is odd; returns false otherwise.
*/
static bool
OddNumber(uint32 number)
{
bool oddNumber = ((number % 2) == 1);
return oddNumber;
}
/* Checks if given worker node is a member of the current list. */
static bool
ListMember(List *currentList, WorkerNode *workerNode)
{
bool listMember = false;
Size keySize = WORKER_LENGTH + sizeof(uint32);
ListCell *currentCell = NULL;
foreach(currentCell, currentList)
{
WorkerNode *currentNode = (WorkerNode *) lfirst(currentCell);
if (WorkerNodeCompare(workerNode, currentNode, keySize) == 0)
{
listMember = true;
}
}
return listMember;
}
/*
* CompareWorkerNodes compares two pointers to worker nodes using the exact
* same logic employed by WorkerNodeCompare.
*/
int
CompareWorkerNodes(const void *leftElement, const void *rightElement)
{
const void *leftWorker = *((const void **) leftElement);
const void *rightWorker = *((const void **) rightElement);
int compare = 0;
Size ignoredKeySize = 0;
compare = WorkerNodeCompare(leftWorker, rightWorker, ignoredKeySize);
return compare;
}
/*
* WorkerNodeCompare compares two worker nodes by their host name and port
* number. Two nodes that only differ by their rack locations are considered to
* be equal to each other.
*/
int
WorkerNodeCompare(const void *lhsKey, const void *rhsKey, Size keySize)
{
const WorkerNode *workerLhs = (const WorkerNode *) lhsKey;
const WorkerNode *workerRhs = (const WorkerNode *) rhsKey;
int nameCompare = 0;
int portCompare = 0;
nameCompare = strncmp(workerLhs->workerName, workerRhs->workerName, WORKER_LENGTH);
if (nameCompare != 0)
{
return nameCompare;
}
portCompare = workerLhs->workerPort - workerRhs->workerPort;
return portCompare;
}